CALL OF DUTY: BLACK OPS 4

FUI ANIMATION

Studio: Spov
Creative & Design Lead: Andrea Braga
Producer: Gerri McCarthy, Samia Ahmed

Design: Khairul Ahmed, Yugen Blake

2D Animation: Luis Ribeiro, Pedro Cyrne,
Samantha Thompson,Kieran Gee-Finch,
Ryan Rafferty-Phelan

Design Lead: James Brocklebank, Miles Christensen

3D & Comp Lead: Mantas Grigaitis

3D & FX Lead: Julio Dean
Character Animation Lead: Tammy Smith

FX & Simulations: Javier Verdugo, Xevi Polo, Adam Roche

Collaboration with London based studio Spov, we worked closely with the design team bringing to life 7 videos to help explain the Multiplayer Mode challenges.
In addition, I helped on the creation of concept UI animations for the 10 introduction videos for each of the characters and their respective abilities.

 

 







For a more in-depth breakdown of this collaboration, have a read at Spov's case study on Call of Duty: Black Ops 4.

MULTIPLAYER MODES

There are a total of 7 modes to play in multiplayer:

 

TEAM DEATH MATCH

Mission objective is to kill the enemy and reach the score limit as a team.

GAME INTRO DETAIL

FREE FOR ALL

Mission objective is to kill all enemies and reach the score limit.

SCORE BOARD DETAIL

CONTROL

Mission objective is to control and defend zones in the map.

SCORE BOARD DETAIL

DOMINATION

Mission objective is to capture, control and defend three zones in the map.

KILL CONFIRMED

Mission objective is to kill the enemy and collect their dog-tags to reach the score limit.

INTRO BLOCK DETAIL

SEARCH & DESTROY

Team Objective is to plant and detonate the bomb, opposite side need to find the bombs.

MAP BATTLE DETAIL

LIVE COUNTER DETAIL

PLAYER ICON DETAILS

HARDPOINT

Mission objective is to occupy the hardpoint and defend it.

OPENING DETAIL

CAPTURE POINT DETAIL

 
 
 
 
 
 
 

CHARACTER INTRODUCTION

The presentation of each character comes with a different title card and information about the character and its abilities.
I worked on the concept phase for this by bringing to life the design and vision developed by the creative director.

 

BOOTUP ANIMATION

FLAT UI INTRO

UI INTRO EXTRUSION