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Horizon II Forbidden West
UI DESIGN · ANIMATION
As a member of the UI team at Guerrilla Games, we took on the exciting challenge of designing and developing the entire UI system for Horizon's sequel, The Forbidden West, from concept to implementation. Building on the original designs of Horizon Zero Dawn, we aimed to enhance both the visual appeal and usability, leveraging the new capabilities of the PlayStation 5. Additionally, we focused on integrating the many new game and battle mechanics introduced in this larger and more complex title.
THE FOCUS


INVENTORY




SKILLS SCREEN

WORKBENCH




HUD



Studio: Guerrilla Games (Amsterdam, Netherlands)
Role: UI Design & Animation, Asset Design & Animation
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