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The whole menu system was fully redesigned while keeping a level of integrity to the UI on the first Horizon title but accommodating a much larger and complex set of features and items.
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As opposed to the UI in the HUD, the UI system and navigation for the menus was designed from the ground up in the Decima Engine by the UI Tech team. Working closely with the UI Tech team, allowed the Design team a lot more freedom on the creative side.
Inventory
INVENTORY SCREEN
WEAPONS & OUTFITS STATS
COILS & WEAVES
Skills
SKILLS SCREEN
SKILL UPGRADE ANIMATIONS
SKILL NAVIGATION ANIMATIONS
Workbench
WORKBENCH
UPGRADE ANIMATION
Merchants
MERCHANTS
COOK MERCHANT
HUNTER MERCHANT
COMPARE SCREEN
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